Mar 26, 2013

Evolve Launches Universal Twitch Integration LIVE! From GDC

You may have noticed back in December that Evolve, the growing social network and collaboration platform for gamers, announced their intention to integrate Twitch broadcasting directly into their platform. Now they’re debuting the product this week at the Game Developers Conference. See below for details from the official press release and a screenshot of the integration in action:

The live broadcasts on Twitch — hosted by game journalist/personality, Blake Morse ( — will take place from 12:30pm to 4:30pm PDT on Wednesday, March 27 and Thursday, March 28 and feature interviews and demos with a stellar lineup of game developers, designers, and publishers.

The broadcast will be airing on Twitch’s homepage with games and guests including:

  • Dreamfall Chapters: The Longest Journey: The Kickstarter sensation from Red Thread Games

  • BeatBuddy: 2013 PAX East Best PC Game Award Winner.

  • Development team members from Rising Storm, Heroes & Generals, War of The Roses and many others.

  • Celebrity DOTA2 match with award-winning game designer Jenova Chen of Journey fame.

“With Evolve’s integration of Twitch’s SDK, thousands of game titles can be instantly broadcast with a single click,” says Evolve CEO, Adam Sellke. “This combination of world class technologies has virtually eliminated the need for one-off integrations and esoteric tools with steep learning curves.”

Sellke adds, “friends, guildmates, and clanmates on Evolve’s open, social network can also be instantly notified when a relevant broadcast has started, no matter the game, publisher, or genre. Evolve helps bring together disparate social graphs and gaming environments into a universal experience where gamers can remain whole and stay in the loop.”

“Evolve is the right kind of partner for us as we continue to extend Twitch’s reach into every conceivable gaming environment,” says Twitch CEO Emmett Shear. “Being able to broadcast any game using Evolve and then sharing this with a myriad of game developers and publishers at one of the largest gaming conferences in the world is the perfect stage.”

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