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As chat is undoubtedly a VERY important feature to our community, we’re working on a series of chat updates to improve server-side and client-side performance and functionality. These updates will roll out over the coming weeks.
Starting today, you may begin to see a notice on Partner channels when an advertisement can’t be loaded. This message is dismissible and will only last the length of the advertisement(s) you didn’t see. This is the first in a series of experiments on partner monetization based on direct partner feedback.
We’ve updated the look of your Twitch Settings pages to better match the rest of the site. You can check out this makeover at http://twitch.tv/settings.
As we made some changes in organization, we’ve provided a brief outline of what you can do under each Settings tab.
Previously only available from the “Following” directory in the left navigation of the site, you now have access to all your followed channels in a persistent right-hand navigation across all Directory pages.
You’ll see all the channels that you follow, with live (“Online”) channels at the top and non-live (“Offline”) channels in a list at the bottom. Navigation through all of your followed channels is now much easier and more fluid.
As part of their Twitch swag contest, the fine folks at PlayStation have supplied us all with Killzone Shadow Fall emoticons. Now, let’s all work together to ween ourselves off of Kappa and over to our new favorite emoticon, “Killzone guy.” The emoticon codes are listed below. Enjoy!
Hot on the heels of our Minecraft integration, CCP Games has introduced Twitch broadcasting to EVE Online, allowing players to stream their gameplay direct to their Twitch channel with just the click of a mouse. For a full breakdown of this feature, visit the EVE Online community blog where their developers have detailed how to get started with Twitch for EVE Online.
We’re thrilled to be part of EVE Online, and to be in such good company alongside CCP Games. Together with the EVE Online community, CCP helped raise $190,890 for Typhoon Haiyan Relief over the course of a few weeks. Congratulations to CCP for both the huge round of charity, as well as the integration. As always, be sure to let us know what you think and what we can do to improve this feature.
Following a brief open beta period, we’re pleased to report that Minecraft 1.7.4 is now available and features integrated Twitch broadcasting baked right into the game itself. As we’ve covered previously, Twitch for Minecraft features one-click streaming to your Twitch channel, with support for a microphone and integrated Twitch chat.
Today Sony announced “that hundreds of thousands of PlayStation®4 (PS4™) owners have embraced the integrated streaming capabilities of the PS4 computer entertainment system.”
Since launch of the PS4, 10% of all broadcasts on Twitch have been from the PS4 Share integration. To celebrate and highlight this integration, we’ve added a Top PS4 Channels feature to our home page, and created a separate directory for PS4 broadcasts.
If you’re using the PS4-to-Twitch broadcasting integration, you have a chance to appear on the Twitch front page!
We’re kicking off a week of awesome product news with the long awaited 2.0 update of the Twitch App for Android. Why is it so hotly anticipated, you ask? Oh, you didn’t? Huh.. Well.. This is awkward. Seeing as how I didn’t really have a back-up plan for this blog I’m just going to go ahead and tell you anyway.
The Twitch App for Android 2.0 brings the full chat experience to your mobile device.
Coming off the success of our Dota 2 integration, allowing Twitch viewers to earn in-game item drops for watching ticketed events, Valve has extended this awesome service to their hit online shooter, Counter-Strike: Global Offensive. Your first chance to earn CS:GO drops on Twitch is coming in just a few weeks at DreamHack Winter 2013.
You’ve been wandering this cold world for too long. You’ve sought warmth in other shirts, worn other hoodies. But they just weren’t you. They just didn’t do.
Well take your wardrobe outside and burn it in the yard: the Twitch Store is here!
Mojang’s annual fan appreciation event, MINECON, is going down this weekend in Florida and you can tune in to the festivities all weekend long by visiting http://twitch.tv/mojang. We can’t imagine a better place to announce our partnership with Mojang, as Twitch integration is coming soon to the PC and MAC versions of Minecraft.
Today we’re pleased to announce that a future GeForce Experience update will introduce Twitch streaming, enabling those ShadowPlay users to stream their captured gameplay direct to Twitch!
tldr; Archiving changing to opt-in feature (opted out by default) for new broadcasters; all older broadcasters who have created highlights since 2012 are automatically opted in.
As we continue to grow, we face a variety of challenges in terms of cost and scale. As we are first and foremost a live video service, we’ve regularly deleted past broadcasts that are not “saved forever” or highlighted to control storage resources and costs. As the number of broadcasters has grown, so has the space and costs of archiving VODs. You may not know this but Twitch and Justin.tv combine to ingest and save as much as or more video each day than any other video site. At the current rate at which we are storing broadcasts, we can’t even order storage fast enough to keep up with demand.