posts by author
By October 1, 2014, we will permanently close our Chicago Point of Presence (POP). We will update again near actual time of closure.
We thank you for your understanding. We continue to work on additional POPs and increased capacity around the globe.
- Name, position, and when you started at Twitch.
Mike Perrone (Thrice in chat ^_^), Software Engineer Intern, started the beginning of the summer in May. Just recently, I’ve started working part time, remotely from college.
- Where were you prior to starting at Twitch?
I’ve been going to school at Worcester Polytechnic Institute as a Computer Science major, and last summer I was an intern at a Big Data healthcare startup, Kyruus, based out of Boston.
- When you’re not at the office, you’re…
…biking/jogging around the city, eating at one of the many delicious vegan restaurants in San Francisco, or more likely, I’m at my apartment watching Starcraft II on Twitch.
- Where did you hear about Twitch/your position at Twitch?
- Amber Dalton, Director of Marketing Events, started Aug 2011. I think I was the 4th hire specifically for the Twitch brand.
- Before I found my amazing home at Twitch, I spent most of my days as Founder & Leader of PMS Clan, the world’s largest group of female competitive gamers whose mission is to provide a competitive, fun and safe environment to women in games. As a former competitive player with rankings in games like Halo2, Gears Of War and Fight Night. I have always been one to rise to challenges and Twitch was a very unique concept at the time. I was excited to be a part of helping to build something that I felt would would help the gamers and the industry itself so much.
Name, serial number, position, and when you started at Twitch.
Hello! I’m John Rizzo and I work at Twitch as a Senior Software Engineer. My first day was on December 9, 2013, though it’s amazing to see how much the company has grown in the short time since I joined!
(Editor’s note: We don’t have serial numbers. We just have watches we can’t take off.)
As chat is undoubtedly a VERY important feature to our community, we’re working on a series of chat updates to improve server-side and client-side performance and functionality. These updates will roll out over the coming weeks.
Starting today, you may begin to see a notice on Partner channels when an advertisement can’t be loaded. This message is dismissible and will only last the length of the advertisement(s) you didn’t see. This is the first in a series of experiments on partner monetization based on direct partner feedback.
FIRST: We’re keenly aware and sympathetic to the notion that less latency will make social interaction better. We care very much about interactivity and continue work to deliver less overall latency. We assure you we have not directly imposed any latency on top of what the system currently delivers.
As the new video system has been 100% live for a week, we wanted to provide an update on its performance and address the feedback and concerns some of you have posted.
Over the past year, we’ve been hard at work on massive improvements to the video system. Our goal is to improve the video system’s stability and scalability so that we can offer the best quality video to as many users on as many platforms as possible, all while we continue to experience explosive growth.
By now many of you are aware that Twitch had a site outage over the weekend, and many of you were personally affected by it. We’re happy to report that we’ve worked through all of the issues that caused the outage, and it’s now clear sailing for most Twitch users.